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All posts in April 2022

GameDev Blog: Goblin Rules Football #2

Posted on April 28, 2022April 28, 2022Author jmurphy5277Posted in Game Development, Goblin Rules Football, Unity

I’ve realized that I created a “Goblin Rules Football” blog #1 but never really followed up on it. So, I’m going to try and keep one up going forward. I hope to make some small blog posts every time I add a new feature or make some other change to the game. This won’t be…

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Goblin Rules Football now supports 3v3!

Posted on April 26, 2022April 26, 2022Author jmurphy5277Posted in Game Development, Goblin Rules Football, Unity

Wow, time sure does fly! I’ve updated Goblin Rules football to include a 3v3 mode to allow for 6 players to play together! It’s available on itch.io now! Goblin Rules Football by FatRodzianko

Goblin Rules Football (GRF) Released on Itch.io

Posted on April 20, 2022April 20, 2022Author jmurphy5277Posted in Game Development, Goblin Rules Football, Unity

Hello! A few days ago I released a very early version of my new game, Goblin Rules Football, on Itch.io. It is an arcade-y sports game where you control a team of Goblins playing football! Well, I guess maybe it’s more similar to rugby than American football. I don’t know. I played rugby in high…

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Recent Posts

  • GameDev Blog: Goblin Rules Football #30: Tornadoes and Sound (for some things)
  • GameDev Blog: Goblin Rules Football #29: Lightning Strikes
  • GameDev Blog: Goblin Rules Football #28: Creating My First Golf Hole
  • GameDev Blog: Goblin Rules Football #27: Slope Direction Tiles and Making Them Do Stuff
  • GameDev Blog: Goblin Rules Football #26: Swing Animation and Ground Tiles!

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