Now that Goblin Rules Football has a steam page up, I’m starting to “fine tune” what is in the game currently instead of just adding random content. The first thing I wanted to do was to make it so all of my UI is navigable with a game pad. The in-game UI worked well with…
All posts in August 2022
GameDev Blog: Goblin Rules Football #14: Trailer and Sprinting Indicators
Last post, I mentioned that I was going to make a trailer for my game. I did! It only took a few hours and I did it all using free tools and free (Create Commons) music. Can you tell this is the first time I’ve ever edited video of any kind??? Wow, isn’t it amazing?…