I did it. I followed through on what I said I’d do. I said I’d try and make it so you can play one hole in golf (which was misspelled in my post as “whole” until just a minute ago), and I did it! I drew out the entire thing in tiles! Created a gameplay…
All posts in January 2023
GameDev Blog: Goblin Rules Football #27: Slope Direction Tiles and Making Them Do Stuff
In my previous post I mentioned wanting to include slope information on my tiles, possibly doing it through scriptable objects. Scriptable objects seem like that would be a powerful tool to use in Unity, but unfortunately I didn’t actually do any of the tutorials and went a different route for “storing” “data” on the tiles,…
GameDev Blog: Goblin Rules Football #26: Swing Animation and Ground Tiles!
I decided to ignore all of my “Next Steps” from my previous post, and decided instead to work on completely different things, first things first I made a swing animation. Look at it! Wow! Whoa! Great swing, great follow through. You love to see it. Also, it looks like a few pixels are missing in…