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CardConquest GameDev Blog #5: Collapsing Multiple Units

Posted on January 3, 2021March 13, 2021Author jmurphy5277Posted in CardConquest, Game Development, tutorial, Unity

In my previous post I mentioned that I next want to…When multiple units of the same type are on a tile, I want those units to “collapse” into one unit, and text to display something like “x2”

CardConquest GameDev Blog #4: Moving Units on the Land Tiles

Posted on December 30, 2020March 13, 2021Author jmurphy5277Posted in CardConquest, Game Development, tutorial, Unity

Last post I created some land tiles and aligned them in a grid/map of sorts. This post, I hope to get units to be able to move on those tiles when the player clicks on them.

CardConquest GameDev Blog #3: Adding New Unit and Land Object

Posted on December 29, 2020March 13, 2021Author jmurphy5277Posted in CardConquest, Game Development, tutorial, Unity

In this post, I plan to do the following:
1.) Add a new unit type: a tank
2.) Create land objects that the units will move on

CardConquest GameDev Blog Post 2: Highlighting Selected Object

Posted on December 23, 2020March 13, 2021Author jmurphy5277Posted in CardConquest, Game Development, tutorial, Unity

In my first game dev blog post, I showed how to select an object when you clicked on it. In this post, I’ll make it so when you click on an object, that object is “highlighted” to show the player what objects they have selected.

CardConquest GameDev Blog: Selecting Object with Mouse Click

Posted on December 23, 2020March 13, 2021Author jmurphy5277Posted in CardConquest, Game Development, tutorial, Unity

I wanted to also create this GameDev Blog to document my progress making this game in Unity to 1.) Reinforce what I was learning in Unity by making myself describe what I was doing, and 2.) Hopefully provide some useful information to any other would-be game makers out there on how I figured out how to do things.

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