In my previous post, I talked about adding some sounds to Goblin Rules Football (GRF). I’ve never really done sound in games before, so it is all pretty rough right now. I’m borrowing most sounds from the GameAudioGDC sound archive on Sonniss. One thing I had mentioned in the previous post was that I hadn’t…
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GameDev Blog: Goblin Rules Football #3: Sounds and Other Things
Welcome to GameDev blog #3! I have added a few new things to GRF since my last post. Not much, but still, it’s something! The new things are: Stamina PowerUp Sounds! The stamina powerup is pretty straightforward and just some new content I’ve been meaning to add. The sounds, well, the sounds are a brand…
GameDev Blog: Goblin Rules Football #2
I’ve realized that I created a “Goblin Rules Football” blog #1 but never really followed up on it. So, I’m going to try and keep one up going forward. I hope to make some small blog posts every time I add a new feature or make some other change to the game. This won’t be…
Goblin Rules Football now supports 3v3!
Wow, time sure does fly! I’ve updated Goblin Rules football to include a 3v3 mode to allow for 6 players to play together! It’s available on itch.io now! Goblin Rules Football by FatRodzianko
Goblin Rules Football (GRF) Released on Itch.io
Hello! A few days ago I released a very early version of my new game, Goblin Rules Football, on Itch.io. It is an arcade-y sports game where you control a team of Goblins playing football! Well, I guess maybe it’s more similar to rugby than American football. I don’t know. I played rugby in high…
GameDev Blog: Goblin Rules Football #1
I guess I never “announced” on here that I starting working on a new “game” tentatively titled Goblin Rules Football. It is supposed to end up being a “sports” game where you play as goblins playing their special version of football (they run around punching each other). The idea for it came when I was…